Start of a transcript of The Grand Quest An interactive struggle 2009, copyright (c) 2009 by Owen Parish Release 1 / Serial number 090926 / Inform 7 build 5J39 (I6/v6.31 lib 6/11N) Identification number: //6CD7B81A-0ED2-424D-BDDF-3528CDCC8FEC// Standard interpreter 1.1 (4F) / Library serial number 060709 Standard Rules version 1/061217 by Graham Nelson >*Start at 8:50 PM on 10/6/2009 [Comment recorded.] >restart Are you sure you want to restart? y You've spent the best part of your life as a man dreaming of the goblet. Its history stretches back through the ages, featuring in one legend here, another there, and always as the centre of events. Those who behold it are cursed or blessed, for it is the beginning of their true lives, marking the end of the mundane, and the start of the fantastical. And yet none have ever possessed it. Sometimes it is in the hands of a stranger, but such a stranger is not a person, only the means to an end, a courier of destiny. You seek it. While you've had a job, a family, your thoughts were always looking forward, dwelling on The Grand Quest An interactive struggle 2009, copyright (c) 2009 by Owen Parish Release 1 / Serial number 090926 / Inform 7 build 5J39 (I6/v6.31 lib 6/11N) Entrance Room Behind you is the entrance that you worked so hard to find. To the north, a craggy passageway leads into the distance, spotted with small pools of lava and cracks. Here and there are decayed bits of foliage, and other assorted debris. In one corner, an animal seems to have made a nest of some kind. >*Probably should make myself a map. [Comment recorded.] >*Behind me is south, presumably? [Comment recorded.] >s You don't feel like leaving - yet. >e You can't go that way. >w You can't go that way. >x animal You can't see any such thing. >x lava They don't feel so hot when you get close to them. Strange. >x animal You can't see any such thing. >look Entrance Room Behind you is the entrance that you worked so hard to find. To the north, a craggy passageway leads into the distance, spotted with small pools of lava and cracks. Here and there are decayed bits of foliage, and other assorted debris. In one corner, an animal seems to have made a nest of some kind. >x nest It's filthy, and doesn't have anything interesting inside. >get nest It would fall apart. >x corner You can't see any such thing. >x foliage It looks as though as this stuff has blown in through the opening to the south. >x me You're a little tired, but otherwise all right. The excitement is keeping you alert. >i You are carrying: a locket (being worn) a crossbow >x locket Inside, there are two strands of hair. One from your wife Sarah, and one from your son James. >xyzzy You don't have a licence for that. >look Entrance Room Behind you is the entrance that you worked so hard to find. To the north, a craggy passageway leads into the distance, spotted with small pools of lava and cracks. Here and there are decayed bits of foliage, and other assorted debris. In one corner, an animal seems to have made a nest of some kind. >x What do you want to examine? >n You see nothing unexpected in that direction. >n You cautiously make your way north. You emerge from the shadows, and a gate crashes shut behind you. No way back. And all the supplies are with the horse. Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. There is a clicking noise from the ceiling, followed by the sound of breathing. >undo Entrance Room [Previous turn undone.] >drop all crossbow: Dropped. >i You are carrying: a locket (being worn) >n You cautiously make your way north. You emerge from the shadows, and a gate crashes shut behind you. No way back. And all the supplies are with the horse. Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. There is a clicking noise from the ceiling, followed by the sound of breathing. >*What happens without the crossbow? Would I be stuck? [Comment recorded.] >i You are carrying: a locket (being worn) "So, you're brave enough to face the fires and the shadows. But you can't turn back now. Are you frightened?" Huh? Who's this? >restart Are you sure you want to restart? y You've spent the best part of your life as a man dreaming of the goblet. Its history stretches back through the ages, featuring in one legend here, another there, and always as the centre of events. Those who behold it are cursed or blessed, for it is the beginning of their true lives, marking the end of the mundane, and the start of the fantastical. And yet none have ever possessed it. Sometimes it is in the hands of a stranger, but such a stranger is not a person, only the means to an end, a courier of destiny. You seek it. While you've had a job, a family, your thoughts were always looking forward, dwelling on The Grand Quest An interactive struggle 2009, copyright (c) 2009 by Owen Parish Release 1 / Serial number 090926 / Inform 7 build 5J39 (I6/v6.31 lib 6/11N) Entrance Room Behind you is the entrance that you worked so hard to find. To the north, a craggy passageway leads into the distance, spotted with small pools of lava and cracks. Here and there are decayed bits of foliage, and other assorted debris. In one corner, an animal seems to have made a nest of some kind. >look Entrance Room Behind you is the entrance that you worked so hard to find. To the north, a craggy passageway leads into the distance, spotted with small pools of lava and cracks. Here and there are decayed bits of foliage, and other assorted debris. In one corner, an animal seems to have made a nest of some kind. >i You are carrying: a locket (being worn) a crossbow >x locket Inside, there are two strands of hair. One from your wife Sarah, and one from your son James. >n You cautiously make your way north. You emerge from the shadows, and a gate crashes shut behind you. No way back. And all the supplies are with the horse. Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. There is a clicking noise from the ceiling, followed by the sound of breathing. >x gate Which do you mean, the south exit or the north exit? >x stools They look fairly comfortable. From the way they're positioned, it seems as though this room was used for readings. "So, you're brave enough to face the fires and the shadows. But you can't turn back now. Are you frightened?" Huh? Who's this? >*odd. [Comment recorded.] >listen You hear nothing unexpected. "If you value your life more than your quest, just say 'zikzak', and you'll be whisked away. It'll work anywhere in this place. But don't think you're coming back for another go." >zikzak You find yourself outside, and you can't find a way back in. *** Escape *** Would you like to RESTART, RESTORE a saved game or QUIT? > undo Poetry Room [Previous turn undone.] >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. "Now, time for introductions. I don't care to hear your name, or to tell you mine. But I've placed a clue to the latter in there with you. Work it out, and I'll let you walk on a bit further." >*So basically a generic quest? [Comment recorded.] >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >x runes You've seen the like before. Many scholars have recorded them, but noone knows their significance. >read runes You've seen the like before. Many scholars have recorded them, but noone knows their significance. >credits That's not a verb I recognise. >about That's not a verb I recognise. >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >x stone You can't see any such thing. >n The gate blocks your path. >open gate Which do you mean, the south exit or the north exit? >s I only understood you as far as wanting to open the south. >open south gate That's not something you can open. >open north gate That's not something you can open. >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >e You can't go that way. >w You can't go that way. >u You can't go that way. >d You can't go that way. >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >talk That's not a verb I recognise. >i You are carrying: a locket (being worn) a crossbow >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >move stools You move them around a bit. >x stools They look fairly comfortable. From the way they're positioned, it seems as though this room was used for readings. >read What do you want to read? >runes You've seen the like before. Many scholars have recorded them, but noone knows their significance. >sit on stool That's not something you can sit down on. >sit on stools That's not something you can sit down on. >*Why? Isn't that what they're fore? [Comment recorded.] >*for, I mean. [Comment recorded.] >stand on stool That's not something you can stand on. >save Ok. >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >*8:55 PM [Comment recorded.] >touch walls You feel nothing unexpected. >x stools They look fairly comfortable. From the way they're positioned, it seems as though this room was used for readings. >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >x inscription My first is at the end of the worst of all places. My second is at the beginning of royal water. My third is a worker or monarch, in a fortress of sixes. My fourth is before the drink in art. My fifth is after the water in cat. Who am I?. >*Another game with word puzzles? This makes three in a row. [Comment recorded.] >*Or riddles -- the game I tested had several riddles too. [Comment recorded.] >*And if I suck at riddles, I can't proceed, right? [Comment recorded.] >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >x inscription My first is at the end of the worst of all places. My second is at the beginning of royal water. My third is a worker or monarch, in a fortress of sixes. My fourth is before the drink in art. My fifth is after the water in cat. Who am I?. >first -- hell -- so "L" ? That's not a verb I recognise. >royal water... ? wine? lw? That's not a verb I recognise. >*Okay, bee for the third. I get that. But is it the letter "b" ? [Comment recorded.] >*drink in art? Water in cat? [Comment recorded.] >*So we have... L_B__? [Comment recorded.] >*No clue.... [Comment recorded.] >look Poetry Room The walls here are made of stone, covered in runes. Most of them are meaningless to you, except for an inscription above the gate to the north. A series of cushioned stools are placed in a semi-circle. >hint That's not a verb I recognise. >x inscription My first is at the end of the worst of all places. My second is at the beginning of royal water. My third is a worker or monarch, in a fortress of sixes. My fourth is before the drink in art. My fifth is after the water in cat. Who am I?. >*I could stay stuck here for ages. I guess I should consult the walkthrough. [Comment recorded.] > *At least I was right with LxBxx. But I don't understand where the letters come from. [Comment recorded.] > *Might should have the walkthrough be a little more chatty, and explain the logic. [Comment recorded.] > *before the drink in art -- "t" is the drink? Is that because the letter looks like a drink? [Comment recorded.] >*And "c" as in "sea" for cat? That's really a stretch. [Comment recorded.] >*What's royal water? Well, moving on I guess. [Comment recorded.] >labra You call the name aloud. "That's right! I, LABRA, master of the six directions, possess the goblet. It shall only be released to the worthy! " The north gate rises into the ceiling. >n The gate drops shut behind you. Library It's difficult to tell at a glance how large this room is, due to the presence of a surprising number of bookshelves, all filled with dusty tomes. There are a couple of reading chairs facing each other in the centre of the room. As you walk into the room, you notice that a gate to the north is falling shut! >n The gate drops shut behind you. Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. "Impressive! Prompt action. Do you like these rooms? Before I renovated this place, it was some type of school. I had a lot of fun rearranging the internal dimensions." >save Ok. >undo Treasury [Previous turn undone.] >undo Library [Previous turn undone.] >labra Huh? The north gate slams shut. >look Library It's difficult to tell at a glance how large this room is, due to the presence of a surprising number of bookshelves, all filled with dusty tomes. There are a couple of reading chairs facing each other in the centre of the room. >open tomes That's not something you can open. >x tomes Now that you look closely, all the books are fake. The spines are made of cardboard. >look Library It's difficult to tell at a glance how large this room is, due to the presence of a surprising number of bookshelves, all filled with dusty tomes. There are a couple of reading chairs facing each other in the centre of the room. >sit in chair You can't see any such thing. >x bookshelves Now that you look closely, all the books are fake. The spines are made of cardboard. >s The south gate bars your way. >open gate Which do you mean, the south exit or the north exit? >get books That's hardly portable. >e You can't go that way. >w You can't go that way. >n The gate blocks your path. >open gate Which do you mean, the south exit or the north exit? >labra Huh? >look Library It's difficult to tell at a glance how large this room is, due to the presence of a surprising number of bookshelves, all filled with dusty tomes. There are a couple of reading chairs facing each other in the centre of the room. >x tomes Now that you look closely, all the books are fake. The spines are made of cardboard. >*Is there a way to get out if I don't move quickly? [Comment recorded.] >look Library It's difficult to tell at a glance how large this room is, due to the presence of a surprising number of bookshelves, all filled with dusty tomes. There are a couple of reading chairs facing each other in the centre of the room. >z Time passes. >x chairs You can't see any such thing. >x chairs You can't see any such thing. >*???? there are chairs. [Comment recorded.] >x tomes Now that you look closely, all the books are fake. The spines are made of cardboard. >get books That's hardly portable. >get tomes That's hardly portable. >look Library It's difficult to tell at a glance how large this room is, due to the presence of a surprising number of bookshelves, all filled with dusty tomes. There are a couple of reading chairs facing each other in the centre of the room. >move chairs You can't see any such thing. >read What do you want to read? >walls They're made of stone. >i You are carrying: a locket (being worn) a crossbow >zykzak That's not a verb I recognise. >zikzak You find yourself outside, and you can't find a way back in. *** Escape *** Would you like to RESTART, RESTORE a saved game or QUIT? > undo Library [Previous turn undone.] >look Library It's difficult to tell at a glance how large this room is, due to the presence of a surprising number of bookshelves, all filled with dusty tomes. There are a couple of reading chairs facing each other in the centre of the room. >restore Ok. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. "Now, let's see you use your head. Divide all the coins in this room into two piles of equal size, one on each table." What sort of guardian is this fellow? > *Was that just a dead end if you don't move fast? Game doesn't end on its own, to at [Comment recorded.] >*least put you out of your misery? Not cool. :( [Comment recorded.] >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. >get sacks They're all fairly large and difficult to carry. And you don't have a use for them. >*Then why are they here? [Comment recorded.] >x 5-jin You see nothing special about the 5-jin coin. >x 50-jin You see nothing special about the 50-jin coin. >*Does he mean equal by weight, or by value? [Comment recorded.] >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. >stack 1-jin coins That's not a verb I recognise. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. >*Wait -- what am I supposed to do? There should be a verb to repeat it. [Comment recorded.] >*The 3 1-jin coins make it impossibe to split these amounts evently. [Comment recorded.] >*Youd' end up with 5 + 3 = 8, so to divide that you'd have to do 4 each. [Comment recorded.] >*But there's no way to do that given the coins. [Comment recorded.] >*and now I don't even remember the instructions [Comment recorded.] >restore Ok. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. "Now, let's see you use your head. Divide all the coins in this room into two piles of equal size, one on each table." What sort of guardian is this fellow? >get all coins 50-jin coin: Taken. 50-jin coin: Taken. 50-jin coin: Taken. 20-jin coin: Taken. 20-jin coin: Taken. 20-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. >*what about the 5-jin coin? [Comment recorded.] >get coin (the 5-jin coin) Taken. >*because it's not plural? Hmm. [Comment recorded.] >i You are carrying: a 5-jin coin three 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a locket (being worn) a crossbow >x all coins You can't use multiple objects with that verb. >i You are carrying: a 5-jin coin three 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a locket (being worn) a crossbow >x north table You can't see any such thing. >x southern table You can't see any such thing. >x northern You can't see any such thing. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. >x tables You can't see any such thing. >x table Which do you mean, the left table or the right table? >left The left table is made of grey stone. On it there is nothing. >i You are carrying: a 5-jin coin three 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a locket (being worn) a crossbow >*if by value, then there has to be... 50x3 + 20x3 + 10x3 + 1x3 + 5 = ? [Comment recorded.] >*148 = 74 per table. [Comment recorded.] >*248 I mean... 124 per table. [Comment recorded.] >put 1-jin coin on left You put the 1-jin coin on the left table. >put 1-jin coin on right You put the 1-jin coin on the right table. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table is a 1-jin coin. On the right table is a 1-jin coin. >get coins from tables You can't see any such thing. >get 1-jin from left table Taken. >get 1-jin from righit table You can't see any such thing. >oops right Taken. >i You are carrying: three 1-jin coins a 5-jin coin three 10-jin coins three 20-jin coins three 50-jin coins a locket (being worn) a crossbow >*This doesn't make any sense, really. [Comment recorded.] >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. >*There must be a trick to it, because the math just doesn't work. [Comment recorded.] >*124 per table. You'd have to take one away from 125. [Comment recorded.] >*well, let me think. [Comment recorded.] >i You are carrying: three 1-jin coins a 5-jin coin three 10-jin coins three 20-jin coins three 50-jin coins a locket (being worn) a crossbow > *those most 50-jin coins that could go is 2, otherwise the total is more than 124. [Comment recorded.] >*And one table *must* have 2, otherwise one would have 0 and one would have 3. [Comment recorded.] >*so that's 100 right there. [Comment recorded.] >i You are carrying: three 1-jin coins a 5-jin coin three 10-jin coins three 20-jin coins three 50-jin coins a locket (being worn) a crossbow >x 1-jin You see nothing special about the 1-jin coin. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. >x sacks They're brown and a little dirty. They're also empty. >search sacks You find nothing of interest. >move tables You can't see any such thing. >restore Ok. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. "Now, let's see you use your head. Divide all the coins in this room into two piles of equal size, one on each table." What sort of guardian is this fellow? >i You are carrying: a locket (being worn) a crossbow >get all coin 5-jin coin: Taken. 50-jin coin: Taken. 50-jin coin: Taken. 50-jin coin: Taken. 20-jin coin: Taken. 20-jin coin: Taken. 20-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. >get all coins There are none at all available! >i You are carrying: three 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a 5-jin coin a locket (being worn) a crossbow >*It can't even be just total number of coins, since there are 13. [Comment recorded.] >eat coin Which do you mean, a 1-jin coin, a 10-jin coin, a 20-jin coin, a 50-jin coin or the 5-jin coin? >1-jin That's plainly inedible. >i You are carrying: three 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a 5-jin coin a locket (being worn) a crossbow >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. >i You are carrying: three 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a 5-jin coin a locket (being worn) a crossbow >*Now it's 9:20 PM [Comment recorded.] >impossible That's not a verb I recognise. >labra Huh? >labra, you stink Huh? That's not a verb I recognise. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. >labra, let me out Huh? That's not a verb I recognise. >move tables You can't see any such thing. >move left table It is fixed in place. >stand on left table That's not something you can stand on. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. >i You are carrying: three 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a 5-jin coin a locket (being worn) a crossbow >*Obviously this isn't straightforward. [Comment recorded.] >restore Ok. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. "Now, let's see you use your head. Divide all the coins in this room into two piles of equal size, one on each table." What sort of guardian is this fellow? >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. >*wt I gues [Comment recorded.] >*argh [Comment recorded.] >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. >x floor You notice that one of the stone lacks mortar. It looks loose. >move stone It is fixed in place. >move stone It is fixed in place. >pry stone That's not a verb I recognise. >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are a 5-jin coin, three 50-jin coins, three 20-jin coins, three 10-jin coins and three 1-jin coins. >life stone That's not a verb I recognise. >get stone That's hardly portable. >x stone It looks as though you might be able to pull it free. >look under stone You find nothing of interest. >pull stone With an effort, you wrench it free to reveal a large hole. >*Yeah, "move" should have worked. [Comment recorded.] >x hole A cavity in the earth. In the hole there is two 1-jin coins. >get coins 1-jin coin: Taken. 1-jin coin: Taken. 50-jin coin: Taken. 50-jin coin: Taken. 50-jin coin: Taken. 20-jin coin: Taken. 20-jin coin: Taken. 20-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. >i You are carrying: five 1-jin coins three 10-jin coins three 20-jin coins three 50-jin coins a locket (being worn) a crossbow >*There, now it's 125 + 125 [Comment recorded.] >put two 50-jin coins on left table 50-jin coin: Done. 50-jin coin: Done. >put one 20-jin coin on left table You put the 20-jin coin on the left table. >put 1-jin coins on left table 1-jin coin: Done. 1-jin coin: Done. 1-jin coin: Done. 1-jin coin: Done. 1-jin coin: Done. >x left The left table is made of grey stone. On it there is the five 1-jin coins, the 20-jin coin, the two 50-jin coins and the 5-jin coin. >i You are carrying: three 10-jin coins two 20-jin coins a 50-jin coin a locket (being worn) a crossbow >put 10-jin coins on right table 10-jin coin: Done. 10-jin coin: Done. 10-jin coin: Done. >put 20-jin coins on right table 20-jin coin: Done. 20-jin coin: Done. >put 50-jin coin on right table (the 50-jin coin on the right table) You put the 50-jin coin on the right table. >i You are carrying: a locket (being worn) a crossbow >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table are five 1-jin coins, a 20-jin coin, two 50-jin coins and a 5- jin coin. On the right table are a 50-jin coin, two 20-jin coins and three 10-jin coins. You can see a flagstone here. >get 1-jin coins from left table. put them on right table 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. I'm not sure what "them" refers to. >put 1-jin coins on right table 1-jin coin: Done. 1-jin coin: Done. 1-jin coin: Done. 1-jin coin: Done. 1-jin coin: Done. "Finished? Okay, you'll like this bit. Pick up all those shiny coins." >get all coins 20-jin coin: Taken. 50-jin coin: Taken. 50-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 1-jin coin: Taken. 50-jin coin: Taken. 20-jin coin: Taken. 20-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. 10-jin coin: Taken. >i You are carrying: three 10-jin coins three 20-jin coins three 50-jin coins five 1-jin coins a locket (being worn) a crossbow >look Treasury Lots of empty sacks are scattered around the floor. A pair of stone tables are flush against the north wall, on either side of another gate. On the left table is a 5-jin coin. You can see a flagstone here. >get 5-jin Taken. The north gate slides open. >i You are carrying: a 5-jin coin three 10-jin coins three 20-jin coins three 50-jin coins five 1-jin coins a locket (being worn) a crossbow The north gate slides shut. >i You are carrying: a 5-jin coin three 10-jin coins three 20-jin coins three 50-jin coins five 1-jin coins a locket (being worn) a crossbow The north gate slides open. >n The gate drops shut behind you. Tax Room A deep hole leads into darkness at the centre of the room. Fortunately, it is only a couple of inches in diameter. Beyond that to the north stands another gate. "Now, throw all those coins down the hole!" Ow. That money would make it easier to buy a trip home. >save Ok. >*Seriously? Is this a trick too. [Comment recorded.] >drop all coins into hole 10-jin coin: You drop the 10-jin coin down the hole. 10-jin coin: You drop the 10-jin coin down the hole. 10-jin coin: You drop the 10-jin coin down the hole. 20-jin coin: You drop the 20-jin coin down the hole. 20-jin coin: You drop the 20-jin coin down the hole. 50-jin coin: You drop the 50-jin coin down the hole. 1-jin coin: You drop the 1-jin coin down the hole. 1-jin coin: You drop the 1-jin coin down the hole. 1-jin coin: You drop the 1-jin coin down the hole. 1-jin coin: You drop the 1-jin coin down the hole. 1-jin coin: You drop the 1-jin coin down the hole. 50-jin coin: You drop the 50-jin coin down the hole. 50-jin coin: You drop the 50-jin coin down the hole. 20-jin coin: You drop the 20-jin coin down the hole. >i You are carrying: a 5-jin coin a locket (being worn) a crossbow >drop 5-jin into hole You drop the 5-jin coin down the hole. "No more money. Walk on." The north gate rises into the ceiling. >n The gate drops shut behind you. Bureacracy Room There are more stone tables against the east and west walls, piled with paperwork. A gate stands to the north. "Now, a test of your listening and speaking skills." "If you give me an incorrect answer, I'll leave the gate locked and you'll have to magic your way out of here." "What answer to this question is not correct?" >save Ok. >what question? That's not a verb I recognise. >look Bureacracy Room There are more stone tables against the east and west walls, piled with paperwork. A gate stands to the north. >anythign That's not a verb I recognise. >anything That's not a verb I recognise. >everything That's not a verb I recognise. >nothing That's not a verb I recognise. >look Bureacracy Room There are more stone tables against the east and west walls, piled with paperwork. A gate stands to the north. >x paperwork All the ink has faded to the point that the writing is unreadable. >n The gate blocks your path. >x walls They're made of stone. >x floor The floor in this place is made of flagstones. >x me You're a little tired, but otherwise all right. The excitement is keeping you alert. >look Bureacracy Room There are more stone tables against the east and west walls, piled with paperwork. A gate stands to the north. >*Excitement? Okay. :) [Comment recorded.] >get paperwork All that you touch falls apart into tattered scraps. >say nothing (to yourself) There is no reply. >x scraps You can't see any such thing. >get paperwork All that you touch falls apart into tattered scraps. "...Okay, you're clever enough." The north gate rises into the ceiling. >*What? I didn't do anything. I just have to say nothing? [Comment recorded.] >n The gate drops shut behind you. Circular Room This room is bare, and circular. A wooden rung hangs from the ceiling, suspended by a rope. Some sort of wave-like pattern has been etched into the walls. Yet another gate stands to the north. "Now, before we go any further - Do you give your word that you won't take hold of the rung in front of you?" >save Ok. >no "Then you're not moving on. Care to change your mind?" That was a rhetorical question. >*I think the default parser response to "no" should be suppressed, but isn't. [Comment recorded.] >yes You give your answer. "OKAY!" The floor drops away beneath you. >z Time passes. You fall, and have a fatal encounter with some sharpened stakes. Honour isn't all it's cracked up to be. *** Death *** Would you like to RESTART, RESTORE a saved game or QUIT? > undo Circular Room [Previous turn undone.] >grab rung That's not a verb I recognise. >get rung You grab hold of the rung just in time! You hang from the rung for a few moments, and then the two halves of the floor rise back into place. "Did you consider just letting yourself fall? Anyway, you're alive. Time to move on." The north gate rises into the ceiling. >*At the end is all of this going to make sense, as some sort of life lesson? [Comment recorded.] >n You release the rung. The gate drops shut behind you. Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. On the black table are a chalk, a knife, a whistle and a metal sheet. "I won't open this door. You'll have to use the key." You're starting to feel pretty stressed. How much longer is this going to go on? >*Puzzle room? Haven't they all been? [Comment recorded.] >save Ok. >*Ha ha. Maybe a little stressed. [Comment recorded.] >get all chalk: Taken. knife: Taken. whistle: Taken. metal sheet: Taken. >blow whistle That's not a verb I recognise. >x sheet A sheet of steel, thin but strong. >draw key on sheet That's not a verb I recognise. >draw key That's not a verb I recognise. >x sheet A sheet of steel, thin but strong. >i You are carrying: a metal sheet a whistle a knife a chalk a locket (being worn) a crossbow >cut sheet Cutting that up would achieve little. >draw on sheet That's not a verb I recognise. >draw That's not a verb I recognise. >i You are carrying: a metal sheet a whistle a knife a chalk a locket (being worn) a crossbow >x knife A slim knife of steel. You've seen one of these before. >cut sheet Cutting that up would achieve little. >cut key Cutting that up would achieve little. >i You are carrying: a metal sheet a whistle a knife a chalk a locket (being worn) a crossbow >look Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. >shoot me That's not a verb I recognise. >x crystal Inside, you can see a small key of silver. >break crystal Violence isn't the answer to this one. >*why not? [Comment recorded.] >get key That's hardly portable. >get crystal That's hardly portable. >look Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. >x crystal Inside, you can see a small key of silver. >get silver That's hardly portable. >i You are carrying: a metal sheet a whistle a knife a chalk a locket (being worn) a crossbow >cut crystal Cutting that up would achieve little. >blow whistle That's not a verb I recognise. >toot whistle That's not a verb I recognise. >use whistle That's not a verb I recognise. >x whistle A brass whistle. Didn't you own one as a child? >play whistle That's not a verb I recognise. >i You are carrying: a metal sheet a whistle a knife a chalk a locket (being worn) a crossbow >*How the...??? [Comment recorded.] >draw on ... That's not a verb I recognise. >look Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. >x gate Which do you mean, the south exit or the north exit? >x table It is made of black stone. On it there is nothing. >i You are carrying: a metal sheet a whistle a knife a chalk a locket (being worn) a crossbow >put all on table metal sheet: Done. whistle: Done. knife: Done. chalk: Done. crossbow: Done. >get crossbow Taken. >look Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. On the black table are a chalk, a knife, a whistle and a metal sheet. >get chalf You can't see any such thing. >oops chalk Taken. >eat it That's plainly inedible. >break chalk Violence isn't the answer to this one. >draw pentagram That's not a verb I recognise. >look Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. On the black table are a knife, a whistle and a metal sheet. >cut whistle Cutting that up would achieve little. >get all from table knife: Taken. whistle: Taken. metal sheet: Taken. >look Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. >i You are carrying: a metal sheet a whistle a knife a chalk a crossbow a locket (being worn) >x chalk A small piece of white chalk. >whistle That's not a verb I recognise. >whistle whistle That's not a verb I recognise. >blow through whistle That's not a verb I recognise. >x whistle A brass whistle. Didn't you own one as a child? >i You are carrying: a metal sheet a whistle a knife a chalk a crossbow a locket (being worn) >cut sheet Cutting that up would achieve little. >cut sheet with knife I only understood you as far as wanting to cut the metal sheet. >*wt again I guess. [Comment recorded.] >*Oh -- THAT puzzle? [Comment recorded.] >*But it's not described very well. [Comment recorded.] >x keyhole You try peering through, but something blocks your view. >look Puzzle Room A dome of crystal dominates the room. You can see something gleaming inside it. Another stone table is situated in front. The gate in this room is different, in that it bears a keyhole. >x crystal Inside, you can see a small key of silver. >*It's completely misleading [Comment recorded.] >x door Which do you mean, the south exit or the north exit? >x gae You can't see any such thing. >x gate Which do you mean, the south exit or the north exit? >north This door looks as if it opens vertically, like the others, but there are a couple of differences. It doesn't seem to be closed completely, leaving a small gap, and there is a keyhole in the centre. >put metal under door I didn't understand that sentence. >put metal in gap You put the metal sheet into the gap. >put knife in keyhole You push the knife through and feel something fall out on the other side. >*And I imagined a small keyhole for a small key -- not something I could poke a [Comment recorded.] >*knife info. [Comment recorded.] >*into* [Comment recorded.] >get key (the gold key) Taken. >i You are carrying: a gold key a whistle a knife a chalk a crossbow a locket (being worn) >unlock door Which do you mean, the south exit or the north exit? >key I didn't understand that sentence. >unlock north exit with key (the gold key) After you turn the key, nothing happens. But as you pull it back, the gate suddenly rises into the ceiling. >n The gate drops shut behind you. Nightmare Room Swirling mist hides the walls and ceiling. You can vaguely make out a gate to the north. You can see a sword here. "Pick up the sword." Hmm. You prefer using a crossbow. >get sword Taken. "Now, in a moment, a target will appear in front of you. Strike that target down without hesitation, or the door stays closed." >save Ok. >*Is this the "unreliable narrator" at work? [Comment recorded.] >z Time passes. A shape forms in front of you. It's James. >*sigh. Shame on you. [Comment recorded.] >z Time passes. The shape melts away. >z Time passes. >look Nightmare Room Swirling mist hides the walls and ceiling. You can vaguely make out a gate to the north. >n The gate blocks your path. >n The gate blocks your path. >z Time passes. >z Time passes. >z Time passes. >look Nightmare Room Swirling mist hides the walls and ceiling. You can vaguely make out a gate to the north. >i You are carrying: a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >*And I'm stuck, right? [Comment recorded.] >*No ending, no game over... not cool. [Comment recorded.] >look Nightmare Room Swirling mist hides the walls and ceiling. You can vaguely make out a gate to the north. >restore Ok. >look Nightmare Room Swirling mist hides the walls and ceiling. You can vaguely make out a gate to the north. You can see a shape here. A shape forms in front of you. It's James. >kill james With one sweep, you slice it in two. It gives an ear-splitting shriek (a tremor passes through you), and vanishes. "Nicely done! Proceed." The north gate rises into the ceiling. >n The gate drops shut behind you. Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. On the green table are a Four of Diamonds and a Six of Spades. "Produce an Ace of Spades and an Ace of Clubs. Remember, 'the Devil is in the Details'" >save Ok. >x boxes You can't see any such thing. >x boxes You can't see any such thing. >x table You see nothing special about the green table. >*Well, not a lot of detail in this game, so... [Comment recorded.] >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. On the green table are a Four of Diamonds and a Six of Spades. >open boxes You can't see any such thing. >open box Which do you mean, the left box or the right box? >left That's not something you can open. >x left box A simple wooden box, with the lid sealed shut. A small slot is placed in the centre. >get cards You can't see any such thing. >i You are carrying: a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. On the green table are a Four of Diamonds and a Six of Spades. >get four Taken. >get six Taken. >put six in left box You put the card through the slot. >get xi You can't see any such thing. >get six You can't see any such thing. >put four in right slot I only understood you as far as wanting to put the Four of Diamonds in the right box. >*yeah, you understood correctly... [Comment recorded.] >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. >i You are carrying: a Four of Diamonds a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >put four into right box The right box is closed. >open right box You open the right box. >x right box A simple wooden box, with a hinged lid. It is open. Inside the box there is nothing.. >put four into right box You put the Four of Diamonds into the right box. >w You can't go that way. >open left box That's not something you can open. >get six from left box You can't see any such thing. >i You are carrying: a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >*Did I just mess up? [Comment recorded.] >blow whistle That's not a verb I recognise. >*should be able to do something... [Comment recorded.] >i You are carrying: a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. >restore Ok. >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. On the green table are a Four of Diamonds and a Six of Spades. >x left box A simple wooden box, with the lid sealed shut. A small slot is placed in the centre. >x right box A simple wooden box, with a hinged lid. It is closed. >open right box You open the right box. >i You are carrying: a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >restore Ok. > I beg your pardon? >*wt possibly.... [Comment recorded.] >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. On the green table are a Four of Diamonds and a Six of Spades. >*get four [Comment recorded.] >get four Taken. >get six Taken. >i You are carrying: a Six of Spades a Four of Diamonds a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >save Ok. >restore Ok. >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. On the green table are a Four of Diamonds and a Six of Spades. >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. On the green table are a Four of Diamonds and a Six of Spades. >*What was I supposed to do again? [Comment recorded.] >repeat That's not a verb I recognise. >restore Ok. >*omg -- really? [Comment recorded.] >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. >open right box You open the right box. >put four into left box You put the card through the slot. >put six into left box You put the card through the slot. You hear a rustling noise. >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. >look in right box In the right box are a second Five of Clubs and a first Five of Clubs. >get cards from right You can't see any such thing. >get fives from right box You can't see any such thing. >*Talk about tedious.... [Comment recorded.] >get cards from right box You can't see any such thing. >get five from right Which do you mean, the second Five of Clubs or the first Five of Clubs? >first Taken. >get second Taken. >close right box You close the right box. >put five into left box Which do you mean, the second Five of Clubs or the first Five of Clubs? >first You put the card through the slot. >put five into left box You put the card through the slot. You hear a rustling noise. >get cards from right box You can't see any such thing. >x right A simple wooden box, with a hinged lid. It is closed. >open right You open the right box, revealing a Seven of Spades and a Six of Hearts. >get spades Taken. >get hearts Taken. >close right You close the right box. >put hearts into left You put the card through the slot. >put spades into left You put the card through the slot. You hear a rustling noise. >open right box You open the right box, revealing a Nine of Clubs and a Seven of Spades. >get nine Taken. >get seven Taken. >put seven into left You put the card through the slot. >put nine into left You put the card through the slot. You hear a rustling noise. >x right A simple wooden box, with a hinged lid. It is open. Inside the box there is an Eight of Spades and an Eight of Diamonds.. >get eight Which do you mean, the Eight of Spades or the Eight of Diamonds? >diamons You can't see any such thing. >get spakes You can't see any such thing. >get spades Taken. >get diamonds Taken. >close right box You close the right box. >put diamons into left You can't see any such thing. >oops diamonds You put the card through the slot. >put spades into left You put the card through the slot. You hear a rustling noise. >open right box You open the right box, revealing a Ten of Clubs and a Nine of Clubs. >get nine Taken. >get ten Taken. >close right You close the right box. >put ten into left You put the card through the slot. >undo Casino Room [Previous turn undone.] >put nine into left You put the card through the slot. >put ten into left You put the card through the slot. You hear a rustling noise. >open right You open the right box, revealing a Queen of Spades and a Ten of Hearts. >*wait, that's not right. [Comment recorded.] >undo Casino Room [Previous turn undone.] >undo Casino Room [Previous turn undone.] >undo Casino Room [Previous turn undone.] >i You are carrying: a Ten of Clubs a Nine of Clubs a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >close right That's already closed. >put nine into left You put the card through the slot. >put ten into left You put the card through the slot. You hear a rustling noise. >open right You open the right box, revealing a Queen of Spades and a Ten of Hearts. >*ARGH that's not what the walkthrough says. [Comment recorded.] >*Oh... 12 -- should be Q. [Comment recorded.] >get spades and hearts Queen of Spades: Taken. Ten of Hearts: Taken. >open right box That's already open. >put ten into left You put the card through the slot. >put queen into left You put the card through the slot. You hear a rustling noise. >look in right In the right box are a Jack of Clubs and a Jack of Spades. >get clubs and spades Jack of Clubs: Taken. Jack of Spades: Taken. >close right You close the right box. >put spades into left You put the card through the slot. >put clubs into left You put the card through the slot. You hear a rustling noise. >*This is worse than my Trading Punches cups [Comment recorded.] >*puzzle. :( [Comment recorded.] >open right You open the right box, revealing a King of Spades and a Queen of Diamonds. >get king and queen King of Spades: Taken. Queen of Diamonds: Taken. >close right You close the right box. >put spades into left You put the card through the slot. >put diamonds into left You put the card through the slot. You hear a rustling noise. >open right You open the right box, revealing an Ace of Diamonds and an Ace of Hearts. >get ace and ace Which do you mean, the Ace of Diamonds or the Ace of Hearts? >both Which do you mean, the Ace of Diamonds or the Ace of Hearts? >ace of diamonds Which do you mean, the Ace of Diamonds or the Ace of Hearts? >get hearts Taken. >get diamonds Taken. >open right That's already open. >put diamonds into left You put the card through the slot. >put hearts into left You put the card through the slot. You hear a rustling noise. >x right A simple wooden box, with a hinged lid. It is open. Inside the box there is a Two of Clubs and a King of Diamonds.. >get clubs and diamonds Two of Clubs: Taken. King of Diamonds: Taken. >open right That's already open. >put king into left You put the card through the slot. >put two into left You put the card through the slot. You hear a rustling noise. "Very clever, aren't you?" The north gate rises into the ceiling. >x right A simple wooden box, with a hinged lid. It is open. Inside the box there is an Ace of Spades and an Ace of Clubs.. >get clubs Taken. >get spades Taken. >i You are carrying: an Ace of Spades an Ace of Clubs a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >look Casino Room Two wooden boxes sit atop a stone table. To the north lies another gate. >n The gate drops shut behind you. Exit Room The goblet, the object of your quest, rests on a marble altar. It is flooded with light from a grand archway leading outside. "There it is. Take it." >*clever? No. Just patient. [Comment recorded.] >*and with the walkthrough. [Comment recorded.] >*maybe with some experimentation that [Comment recorded.] > *would be solvable, but man... even if you know, it's not fun entering all of that. [Comment recorded.] >save Ok. >look Exit Room The goblet, the object of your quest, rests on a marble altar. It is flooded with light from a grand archway leading outside. >x goblet It matches every description you've read. It MUST be the goblet. It's beautiful. >out But you aren't in anything at the moment. >n The gate drops shut behind you. "Wait, what are you doing? No! Come back!" You walk along a short corridor, and emerge into the sunlight. The air is strangely fine, and you breathe deeply. It's time to go home. *** Victory in freedom *** Would you like to RESTART, RESTORE a saved game or QUIT? > undo Exit Room [Previous turn undone.] >get goblet You reach out, but at the last moment you notice a motion from inside. An impossibly large snake emerges, and coils itself around the goblet protectively. "That snake is extremely poisonous, and perfectly lethal. Trying to think of a way around it? Futile. This is where it ends. Face the snake, or walk away." >i You are carrying: an Ace of Spades an Ace of Clubs a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >kill snake Violence isn't the answer to this one. >get snake No. >face snake That's not a verb I recognise. >i You are carrying: an Ace of Spades an Ace of Clubs a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >x snake You don't recognise the species, but you don't imagine for a moment that it's a friendly one. It glares at you, but seems content to remain on the altar for the moment. >get goblet You hesitate. You could try grabbing the goblet, but you have a feeling that such an attempt would not end well. >g You grab the goblet, and pull it away from the snake. Quick as a flash, it strikes, sinking its fangs into your arm and injecting a lethal dose of poison. You have it, the goblet is yours. (You fall to the floor) Your quest is complete. (You hear someone laughing) A smile spreads across your face. *** Victory in death *** Would you like to RESTART, RESTORE a saved game or QUIT? > undo Exit Room [Previous turn undone.] >look Exit Room The goblet, the object of your quest, rests on a marble altar. It is flooded with light from a grand archway leading outside. >x goblet It matches every description you've read. It MUST be the goblet. It's beautiful. The snake notes your attention, and glares at you. >i You are carrying: an Ace of Spades an Ace of Clubs a sword a gold key a whistle a knife a chalk a crossbow a locket (being worn) >shoot snake with crossbow That's not a verb I recognise. >kill snake Violence isn't the answer to this one. >blow whistle That's not a verb I recognise. >what's the wt say? That's not a verb I recognise. >restore Ok. >get goblet You reach out, but at the last moment you notice a motion from inside. An impossibly large snake emerges, and coils itself around the goblet protectively. "That snake is extremely poisonous, and perfectly lethal. Trying to think of a way around it? Futile. This is where it ends. Face the snake, or walk away." >get goblet You hesitate. You could try grabbing the goblet, but you have a feeling that such an attempt would not end well. >n The gate drops shut behind you. Mocking laughter comes from overhead. You stumble along a short corridor, and emerge into the sunlight. The air is strangely foul. All you can do is go home. *** Defeat *** Would you like to RESTART, RESTORE a saved game or QUIT? > undo Exit Room [Previous turn undone.] >restore Ok. >get goblet You reach out, but at the last moment you notice a motion from inside. An impossibly large snake emerges, and coils itself around the goblet protectively. "That snake is extremely poisonous, and perfectly lethal. Trying to think of a way around it? Futile. This is where it ends. Face the snake, or walk away." >n The gate drops shut behind you. Mocking laughter comes from overhead. You stumble along a short corridor, and emerge into the sunlight. The air is strangely foul. All you can do is go home. *** Defeat *** Would you like to RESTART, RESTORE a saved game or QUIT? > undo Exit Room [Previous turn undone.] >restore Ok. >get goblet You reach out, but at the last moment you notice a motion from inside. An impossibly large snake emerges, and coils itself around the goblet protectively. "That snake is extremely poisonous, and perfectly lethal. Trying to think of a way around it? Futile. This is where it ends. Face the snake, or walk away." >g You hesitate. You could try grabbing the goblet, but you have a feeling that such an attempt would not end well. >g You grab the goblet, and pull it away from the snake. Quick as a flash, it strikes, sinking its fangs into your arm and injecting a lethal dose of poison. You have it, the goblet is yours. (You fall to the floor) Your quest is complete. (You hear someone laughing) A smile spreads across your face. *** Victory in death *** Would you like to RESTART, RESTORE a saved game or QUIT? > restore Ok. >n The gate drops shut behind you. "Wait, what are you doing? No! Come back!" You walk along a short corridor, and emerge into the sunlight. The air is strangely fine, and you breathe deeply. It's time to go home. *** Victory in freedom *** Would you like to RESTART, RESTORE a saved game or QUIT? > *ookay. Please give one of the answers above. > *9:55 PM.... Pretty much some puzzle tropes at work here, and a weird card one. Please give one of the answers above. > *I guess there's not plot or moral, except the victory in freedom ending. Please give one of the answers above. > *Hmm..... it works as intended -- not broken -- but not really innovative either. Please give one of the answers above. > *So we'll see. Please give one of the answers above. > quit